EU4 開発日記33
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開始行:
[[EU4発売前情報]]
''Europa Universalis IV: Developer diary 33 - Go East!''
by Johan
Published on 05-06-2013 15:45 Number of Views: 9056
Welcome to the 33rd Development Diary for Europa Universa...
ようこそ第33回目の開発日記へ。今日は明朝中国の詳細につ...
この偉大な王朝は、1444年における世界の五分の一の人口を支...
彼らは西洋の貿易商人たちがやってくるまで、東アジアの政治...
China is a country we tried to make interesting and uniqu...
* China 中国 [#b454af6a]
The Ming Dynasty ruled China for about 300 years, from 13...
明の王朝は、1368年から1644年の満州による征服(清朝の成立...
明は中国の長い歴史のなかでも屈指の伝統をもっている。中国...
By the game’s start in 1444, however, these merchant adve...
ゲームがスタートする1444年にはしかしながら、こうした商人...
宋時代の科学の発展は緩慢になっており、貿易に敵対的な官僚...
時代が下ると、これらの派閥が中国の支配者の一つになるのだ。
Strategically, Ming China is in a good position. It has a...
戦略的に、明国は好ましい状態にある。その人口は無尽蔵に等...
China’s biggest problems will be internal. Her size means...
明国の最大の欠陥は内部に存する。大皇帝の統治は遥かに及び...
For the Ming, stability is paramount. Stability guarantee...
''Mandate of Heaven''
China has a unique government form called Celestial Empir...
The Celestial Empire alone gives the Ming a 3 point reduc...
If China westernizes though, they lose all those benefits...
''Faction System''
In Europa Universalis 3, China had a faction system that ...
In Europa Universalis 4, you can always do everything as ...
If the Temple Faction is dominant, it removes the penalti...
If the Eunuch faction is dominant, it removes the penalti...
If the Bureaucrat faction is dominant, it removes the pen...
The faction and government system is entirely removed whe...
#ref(http://forum.paradoxplaza.com/forum/attachment.php?a...
''Events''
The events for Ming Chine are a mixture of religious, ref...
''National Ideas''
China starts with 10% more trade power generated by their...
+ Repaired Great Wall : +15% Defensiveness: '''When in go...
+ Revived Training Camps: +5% Discipline: '''In the 1430s...
+ Inward Perfection: 10% cheaper stability: '''The end of...
+ Yellow River Dykes: +10% Production Efficiency.: '''The...
+ Salt Monopoly: +10% Trade Income: '''Introduced by the ...
+ Head Tax: 10% Tax Income: '''The Ming, historically, re...
+ The Eight Banners: +100% Manpower.: '''Actually a Manch...
When China has earned all their ideas, they get 30% faste...
* Bonus Feature: Debt & Loans [#a50c4515]
Debt is something that every EU player has learned to fea...
However the truth is that, historically, debt wasn’t nece...
At its core, it’s unchanged. You borrow money whenever yo...
The main change we have done to the debt system that you ...
This is there to make money management easier. Debt is no...
When you are fighting a war and know your economy will re...
Bankruptcy is still possible, but you need to be in a sta...
原文掲載サイト:
http://forum.paradoxplaza.com/forum/content.php?1481-Euro...
前 - [[開発日記32 マルチプレイ、ホットジョイニングとマッ...
次 - [[開発日記34 ユニットインターフェイス等>EU4 開発日記...
終了行:
[[EU4発売前情報]]
''Europa Universalis IV: Developer diary 33 - Go East!''
by Johan
Published on 05-06-2013 15:45 Number of Views: 9056
Welcome to the 33rd Development Diary for Europa Universa...
ようこそ第33回目の開発日記へ。今日は明朝中国の詳細につ...
この偉大な王朝は、1444年における世界の五分の一の人口を支...
彼らは西洋の貿易商人たちがやってくるまで、東アジアの政治...
China is a country we tried to make interesting and uniqu...
* China 中国 [#b454af6a]
The Ming Dynasty ruled China for about 300 years, from 13...
明の王朝は、1368年から1644年の満州による征服(清朝の成立...
明は中国の長い歴史のなかでも屈指の伝統をもっている。中国...
By the game’s start in 1444, however, these merchant adve...
ゲームがスタートする1444年にはしかしながら、こうした商人...
宋時代の科学の発展は緩慢になっており、貿易に敵対的な官僚...
時代が下ると、これらの派閥が中国の支配者の一つになるのだ。
Strategically, Ming China is in a good position. It has a...
戦略的に、明国は好ましい状態にある。その人口は無尽蔵に等...
China’s biggest problems will be internal. Her size means...
明国の最大の欠陥は内部に存する。大皇帝の統治は遥かに及び...
For the Ming, stability is paramount. Stability guarantee...
''Mandate of Heaven''
China has a unique government form called Celestial Empir...
The Celestial Empire alone gives the Ming a 3 point reduc...
If China westernizes though, they lose all those benefits...
''Faction System''
In Europa Universalis 3, China had a faction system that ...
In Europa Universalis 4, you can always do everything as ...
If the Temple Faction is dominant, it removes the penalti...
If the Eunuch faction is dominant, it removes the penalti...
If the Bureaucrat faction is dominant, it removes the pen...
The faction and government system is entirely removed whe...
#ref(http://forum.paradoxplaza.com/forum/attachment.php?a...
''Events''
The events for Ming Chine are a mixture of religious, ref...
''National Ideas''
China starts with 10% more trade power generated by their...
+ Repaired Great Wall : +15% Defensiveness: '''When in go...
+ Revived Training Camps: +5% Discipline: '''In the 1430s...
+ Inward Perfection: 10% cheaper stability: '''The end of...
+ Yellow River Dykes: +10% Production Efficiency.: '''The...
+ Salt Monopoly: +10% Trade Income: '''Introduced by the ...
+ Head Tax: 10% Tax Income: '''The Ming, historically, re...
+ The Eight Banners: +100% Manpower.: '''Actually a Manch...
When China has earned all their ideas, they get 30% faste...
* Bonus Feature: Debt & Loans [#a50c4515]
Debt is something that every EU player has learned to fea...
However the truth is that, historically, debt wasn’t nece...
At its core, it’s unchanged. You borrow money whenever yo...
The main change we have done to the debt system that you ...
This is there to make money management easier. Debt is no...
When you are fighting a war and know your economy will re...
Bankruptcy is still possible, but you need to be in a sta...
原文掲載サイト:
http://forum.paradoxplaza.com/forum/content.php?1481-Euro...
前 - [[開発日記32 マルチプレイ、ホットジョイニングとマッ...
次 - [[開発日記34 ユニットインターフェイス等>EU4 開発日記...
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