MOD作成

Current Supported Modifiers.

Provincial Static Modifiers attrition additive Increase/decrease the rate at which a province looses troops when an army exceeds the current supply limit.

direct_tax_percentage multiplicative (0-1) Increase/decrease the direct tax percentage raised by a given province.

foreign_merchant_compete_chance multiplicative (0-1) Increase/decrease the competitiveness of merchants in a given province.

garrison_growth multiplicative (0-1) Increase/decrease the growth of garrisons in a given province.

local_colonist_cost multiplicative (0-1) Increase/decrease the cost of colonists in a given province.

local_colonist_placement_chance multiplicative (0-1) Increase/decrease the colonists’ placement chance in a given province.

local_manpower_modifier multiplicative (0-1) Increase/decrease a province’s manpower.

local_missionary_cost multiplicative (0-1) Increase/decrease the cost of missionaries in a given province.

local_missionary_placement_chance multiplicative (0-1) Increase/decrease the placement chance for missionaries in a given province.

local_revolt_risk additive Increase/decrease the revolt risk for a given province.

local_tax_modifier multiplicative (0-1) Increase/decrease the tax-income for a given province.

local_spy_defence multiplicative (0-1) Increase/decrease the spy defense in a given province.

max_attrition additive Increase/decrease the maximum attrition in a province.

population_growth multiplicative (0-1) Increase/decrease the rate of a province’s population growth.

regiment_recruit_speed multiplicative (0-1) Increase/decrease the time it takes to build troops in a given province.

ship_recruit_speed multiplicative (0-1) Increase/decrease the time it takes to build ships in a given province.

stability_cost additive Increase/decrease the stability cost for a province.

supply_limit additive Increase/decrease the amount of armed forces that can be supported in a given province.

tax_income additive Increase/decrease the tax-income for a given province.

trade_income_modifier additive Increase/decrease the trade income for a given province.

___________________________

Global Static Modifiers

advisor_cost multiplicative (0-1) Increase/decrease the cost of hiring advisors.

army_tradition multiplicative (0-1) Increase/decrease a country’s army tradition.

artillery_cost multiplicative (0-1) Increase/decrease the cost of building artillery units.

badboy additive Increase/decrease a country’s reputation value.

badboy_limit additive Increase/decrease a country’s badboy (reputation) limit.

bigship_cost multiplicative (0-1) Increase/decrease the cost of building large ships.

build_cost multiplicative (0-1) Increase/decrease the costs of buildings by given percentage. (0-1)

cavalry_cost multiplicative (0-1) Increase/decrease the cost of raising cavalry.

colonist_cost multiplicative (0-1) Increase/decrease the cost of colonists for a country.

colonist_placement_chance multiplicative (0-1) Increase/decrease the colonist’s placement chance.

colonists additive Increase/decrease the number of colonists a country receives yearly.

diplomats additive Increase/decrease the number of diplomats a country receives yearly.

galley_cost multiplicative (0-1) Increase/decrease the cost of building galleys.

global_manpower_modifier additive Increase/decrease a country’s manpower.

global_revolt_risk additive Increase/decrease the risk of a revolt in all provinces controlled by a country.

global_spy_defence multiplicative (0-1) Increase/decrease a country’s spy defense.

global_tax_modifier multiplicative (0-1) Increase/decrease the tax-income raised by a country.

government_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of government technology. government_tech_investment additive Invest money in government technology.

infantry_cost multiplicative (0-1) Increase/decrease the cost of raising infantry.

inflation_reduction multiplicative (0-1) Reduce the inflation for a country.

interest multiplicative (1-100) Increase/decrease the interest rate for a country.

land_forcelimit additive Increase/decrease a country’s military force limit.

land_morale multiplicative (0-1) Increase/decrease the morale of a country’s military.

land_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of land technology.

land_tech_investment additive Invest money in land technology.

leader_fire additive Increase/decrease a country’s leader’s fire value.

leader_shock additive Increase/decrease a country’s leader’s shock value.

lightship_cost multiplicative (0-1) Increase/decrease the cost of building smaller ships.

max_war_exhaustion additive Increase/decrease a country’s maximal war exhaustion.

merchant_compete_chance multiplicative (0-1) Increase/decrease the merchants’ compete chance.

merchant_cost multiplicative (0-1) Increase/decrease the cost of sending merchants. merchant_placement_chance multiplicative (0-1) Increase/decrease the merchants’ placement chance.

merchants additive Increase/decrease the number of merchants a country receives yearly.

missionaries additive Increase/decrease the number of missionaries a country receives yearly.

missionary_cost multiplicative (0-1) Increase/decrease the cost of sending missionaries.

missionary_placement_chance multiplicative (0-1) Increase/decrease the placement chance for missionaries.

naval_morale multiplicative (0-1) Increase/decrease the morale of a country’s navy.

naval_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of naval technology.

naval_tech_investment additive Invest money in naval technology.

navy_tradition multiplicative (0-1) Increase/decrease a country’s naval tradition.

overseas_income multiplicative (0-1) Increase/decrease the income a country gets from its provinces overseas.

prestige multiplicative (0-1) Increase/decrease the amount of prestige a country gains.

prestige_decay additive Increase/decrease the rate at which a country’s prestige diminishes.

production_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of production technology.

production_tech_investment additive Invest money in production technology.

spies additive Increase/decrease the number of spies a country receives yearly.

spies_cost multiplicative (0-1) Increase/decrease the cost of hiring spies.

spy_efficiency multiplicative (0-1) Increase/decrease the spy efficiency of a country.

stability_cost_modifier multiplicative (0-1) Increase/decrease the stability-cost for a country.

stability_investment additive Invest money in stability.

technology_cost multiplicative (0-1) Increase/decrease the cost of every technology.

trade_efficiency additive Increase/decrease the trade efficiency of a country.

trade_income_modifier multiplicative (0-1) Increase/decrease the trade income of a country.

trade_tech_cost_modifier multiplicative (0-1) Increase/decrease the cost of trade technology.

trade_tech_investment additive Invest money in trade technology.

war_exhaustion additive Increase/decrease war exhaustion for a country.


トップ   新規 一覧 検索 最終更新   ヘルプ   最終更新のRSS